01 · Profile

About me

I am currently studying Computer Science at Leibniz Universität Hannover. During my studies, I have especially come to enjoy software engineering, data science, and research at the intersection of people, AI, and games.

I graduated with my BSc in 2024 and am currently pursuing my Master's degree. I also work at the Institute for Information Processing as a Student Researcher, focusing on Explainable AI and Game Research.

Before that, I worked on frontend projects using Angular. I no longer consider frontend development my main field, but I still enjoy building projects from time to time.

Research interests

Game Research Player Experience XAI Requirements Engineering Explainability

Toolkit

Python TypeScript JavaScript Angular Java C Git Linux Pandas NumPy HuggingFace TensorFlow HTML/CSS

02 · Work

Experience

Student Researcher

2023 — current

Leibniz Universität Hannover · Institute for Information Processing

Student Software Developer

2021 — 2024

Kraftwerk Kraft-Wärme-Kopplung GmbH

Student Frontend Web Developer

2021

Profihost AG

Student Frontend Web Developer

2018 — 2021

Inside M2M GmbH

03 · Research

Publications

Scholar
2026

Spatial Reasoning in LLM Game Agents: Impact of Causal Context and Multi-Step Planning.

Jiwatode, M., Fuchs, R., Schmöcker, R., Rosenhahn, B., Dockhorn, A.

IEEE Conference on Games

Paper
2026

Immersive and Enjoyable Explanations — On Distinct Explainability Requirements in Games.

Droste, J., Fuchs, R., Deters, H., Obaidi, M., Dockhorn, A., Schneider, K.

REFSQ · Springer

Paper
2024

Personalized Dynamic Difficulty Adjustment — Imitation Learning Meets Reinforcement Learning.

Fuchs, R., Gieseke, R., Dockhorn, A.

IEEE Conference on Games

Paper
2024

Peeking Outside the Black-Box: AI Explainability Requirements beyond Interpretability.

Droste, J., Deters, H., Fuchs, R., Schneider, K.

REFSQ Workshops

Paper
2024

Explainability Requirements for Time Series Forecasts: A Study in the Energy Domain.

Droste, J., Fuchs, R., Deters, H., Klünder, J., Schneider, K.

IEEE Requirements Engineering Conference

Paper

04 · Talks

Talks & Presentations

2025 Aug
Conference Talk IEEE Conference on Games

How do Players Perceive Gender Discrimination? On the Differences of Harassment in Online Games

Presentation of our study investigating how different forms of gender-based harassment are perceived by players.

2025 April
Discussion Panel CAGGTUS Leipzig

„GG EZ?“ – A study about Gender Discrimination in Online Games

Open discussion panel on the topic of gender discrimination in online games, where participants could share their experiences and discuss change in the communities to create safer spaces.

2024 Aug
Conference Demo IEEE Conference on Games

Personalized Dynamic Difficulty Adjustment — Imitation Learning Meets Reinforcement Learning

Demonstration of our approach combining imitation learning and reinforcement learning for personalized difficulty adjustment.

Paper

05 · Recognition

Achievements

2026

IEEE CIS Travel Grant

Travel grant for attending IEEE Conference on Games 2026 in person.

2025

Best Student Paper Award

Awarded at IEEE Conference on Games 2025.

View paper

2025

IEEE CIS Travel Grant

Travel grant for attending IEEE Conference on Games 2025 in person.

2024 / 2025

Deutschlandstipendium

Scholarship for high-achieving and committed students.

2023

Leibniz Talents

Award for special academic performance related to my Bachelor's thesis.